Search found 122 matches

by karan
7 Months Ago
Forum: Scripting Help
Topic: AMXX GAG Color
Replies: 7
Views: 1902

Re: AMXX GAG Color

#include <amxmodx> #include <amxmisc> #include <engine> #include <zombie_escape> // time in minutes #define DEFAULT_GAG_TIME 10 #define DEFAULT_MUTE_TIME 10 // level to use amx_gag and amx_ungag #define ADMIN_GAG ADMIN_LEVEL_A new bool:g_AllowNameChange[33]; // text new const g_TextGagTag[] = "[GAG...
by karan
7 Months Ago
Forum: Extra-Items
Topic: Frost M4A1
Replies: 13
Views: 11302

Re: Frost M4A1

#include <zombie_escape> #include <cstrike> #include <engine> new const V_M4A1_MODEL[] = "models/zombie_escape/v_frost_m4a1.mdl" new const P_M4A1_MODEL[] = "models/zombie_escape/p_frost_m4a1.mdl" new const W_M4A1_MODEL[] = "models/zombie_escape/w_frost_m4a1.mdl" new const W_OLD_M4A1_MODEL[] = "mode...
by karan
7 Months Ago
Forum: Extra-Items
Topic: Frost M4A1
Replies: 13
Views: 11302

Re: Frost M4A1

Check Now: #include <zombie_escape> #include <cstrike> #include <engine> new const V_M4A1_MODEL[] = "models/zombie_escape/v_frost_m4a1.mdl" new const P_M4A1_MODEL[] = "models/zombie_escape/p_frost_m4a1.mdl" new const W_M4A1_MODEL[] = "models/zombie_escape/w_frost_m4a1.mdl" new const W_OLD_M4A1_MODE...
by karan
7 Months Ago
Forum: Extra-Items
Topic: Frost M4A1
Replies: 13
Views: 11302

Re: Frost M4A1

#include <zombie_escape> #include <cstrike> #include <engine> new const V_M4A1_MODEL[] = "models/zombie_escape/v_frost_m4a1.mdl" new const P_M4A1_MODEL[] = "models/zombie_escape/p_frost_m4a1.mdl" new const W_M4A1_MODEL[] = "models/zombie_escape/w_frost_m4a1.mdl" new const W_OLD_M4A1_MODEL[] = "mode...
by karan
8 Months Ago
Forum: News
Topic: Version 1.7
Replies: 23
Views: 6404

Re: Version 1.7

Hello there, as you know, we regularly make new version of the mod in order to make it as stable as possible including new features & improvements for any problems that exist. So in this topic, post whatever new ideas or suggestions to be added or any bugs that currently exist to be fixed in the ne...
by karan
10 Months Ago
Forum: Gameplay
Topic: Levels-XP System
Replies: 150
Views: 134864

Re: Levels-XP System

@karan PLease Help I am not getiing xp while escape but i getting xp on damage i dont know why!! try using no max xp level system nd see https://escapers-zone.net/viewtopic.php?f=15&t=72 I Used The Default One Maxx-Xp And No-Maxxp But Both Are Not Working ( no getting xp at escape ) i dont know why...
by karan
10 Months Ago
Forum: Gameplay
Topic: Levels-XP System
Replies: 150
Views: 134864

Re: Levels-XP System

Ok here is fixed version of level system by Jack and Raheem. Double exp is working too. #include <zombie_escape> // Defines #define MAX_LEVEL 41 #define TASK_SHOWHUD 2020 #define TASK_DOUBLE 1133 #define REPEAT_TIME 60.0 #define ID_SHOWHUD (taskid - TASK_SHOWHUD) #define LEVELUP "levelup_ZE/ze_leve...
by karan
10 Months Ago
Forum: Gameplay
Topic: Infects (MySQL)
Replies: 12
Views: 10154

Re: Infects (MySQL)

try them use raheem's edited hud to see infects & escapes viewtopic.php?f=7&t=3563
by karan
10 Months Ago
Forum: Gameplay
Topic: Infects (MySQL)
Replies: 12
Views: 10154

Re: Infects (MySQL)

#include <zombie_escape> // Static (Change it if you need) new const g_szEscapesVault[] = "Escapes" // Variables new g_iEscapes[33], g_iEscapesVaultHandle // Natives public plugin_natives() { register_native("ze_get_user_escapes", "native_ze_get_user_escapes", 1) register_native("ze_set_user_escape...