Converted RPG 7

Zombies/Humans Extra-Items
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snitch
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#11

Post by snitch » 4 years ago

liroy wrote: 4 years ago How i can change damage ?
#define EXPLODE_DAMAGE 800.0

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#12

Post by liroy » 4 years ago

i can't change sma file with this error :ImageImage

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Night Fury
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#13

Post by Night Fury » 4 years ago

Add to the include list:

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#include <fun>
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#14

Post by snitch » 4 years ago

Mohamed Alaa wrote: 4 years ago Add to the include list:

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#include <fun>
i think need update all code here, some includes missed

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Raheem
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#15

Post by Raheem » 4 years ago

snitch wrote: 4 years ago
Mohamed Alaa wrote: 4 years ago Add to the include list:

Code: Select all

#include <fun>
i think need update all code here, some includes missed
Issue that we were at first versions include the Fun and Engine modules inside the zombie escape include so it was not necessary to be re-include them in such weapons, but later we dropped fun and engine and used instead ReAPI GameDLL/Engine that's why this usually happens.
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